﻿using System;
using System.Collections.Generic;
using System.Text;

namespace TigerAndGoats.Resources
{
    public static class UITipText
    {
        // 游戏标题
        public const string GAME_TITLE = "陕北民间棋-老虎跳羊圈";

        // 游戏角色
        public const string TIGER = "老虎";
        public const string GOAT = "羊";
        public const string TIGER_WIN = "老虎胜利";
        public const string GOAT_WIN = "羊群胜利";

        // 游戏过程提示 --基础
        public const string CURRENT_ROUND = "当前回合";
        public const string GOAT_GROUP_SITUATION = "放羊 \r\n（还剩余 {0} 只）";
        public const string GOAT_MOVE_SITUATION = "羊群剩余步数： \r\n（还剩余 {0} 步）";
        public const string GAME_START = "开始";
        public const string GAME_RESTART = "重新开始";

        // 游戏过程提示 --说明
        public const string GAME_START_INTRODUCTION = "游戏由老虎先行，当前是一只老虎的情形。所以老虎一次可以吃1，3，5只羊.";
        public const string GAME_CONTINUE_WITH_CLICK_RELEASE_GOATS = "请点击“放羊”继续游戏";
        public const string GAME_CONTINUE_WITH_MOVE_SINGLE_GOAT = "请移动“羊”继续游戏";
        public const string GAME_CONTINUE_WITH_MOVE_TIGER = "请移动“老虎”继续游戏";
        public const string GAME_START_CLICK_TIP = "游戏还没开始，请点击“开始/重新开始”按钮";
        public const string GOAT_CANNOT_MOVE_BEFORE_GROUP_STILL_EXIST = "在羊群的羊没有用完的时候，棋盘上的羊不能移动！";

        // 字体名称
        public const string TITLE_FONT = "华文隶书";
        public const string ROUND_TIP_TITLE_FONT = "华文细黑";
        public const string ROUND_TIP_FONT = "华文楷体";
        public const string GOAT_GROUP_FONT = "华文新魏";
        public const string GENERAL_TIP_FONT = "华文仿宋";
        public const string NEW_GAME_BTN_FONT = "华文中宋";
    }
}
